head to head
Command & Conquer: GeneralsvsTeam Fortress 2
Command & Conquer: Generals leans Reads (Grand Arena); Team Fortress 2 leans Execution (Competitive PvP).
Command & Conquer: GeneralsTeam Fortress 2
Axis by axis
Execution6 vs 7
Team Fortress 2 leans harder on execution: Projectile aim and rocket jumps reward hands
Reads7 vs 7
Even - both lean on reads about the same.
Variance2 vs 3
Team Fortress 2 leans harder on variance: Random crits and spread inject RNG
Optimization7 vs 5
Command & Conquer: Generals leans harder on optimization: General power sequencing and unit composition are well-solvable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

