head to head
Command & Conquer: Red AlertvsRise of Nations: Rise of Legends
Command & Conquer: Red Alert leans Optimization (Pure Optimization); Rise of Nations: Rise of Legends leans Optimization (Pure Optimization).
Command & Conquer: Red AlertRise of Nations: Rise of Legends
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads5 vs 4
Command & Conquer: Red Alert leans harder on reads: PvP skirmish rewards predicting enemy pushes
Variance3 vs 2
Command & Conquer: Red Alert leans harder on variance: Fog of war conceals army composition
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

