head to head
Command & Conquer: Red AlertvsWarcraft II: Tides of Darkness
Command & Conquer: Red Alert leans Optimization (Pure Optimization); Warcraft II: Tides of Darkness leans Optimization (Practiced Mastery).
Command & Conquer: Red AlertWarcraft II: Tides of Darkness
Axis by axis
Execution5 vs 6
Warcraft II: Tides of Darkness leans harder on execution: Faster micro across land, sea and air units
Reads5 vs 5
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization8 vs 7
Command & Conquer: Red Alert leans harder on optimization: Ore economy and build orders decide games
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

