head to head
Command & Conquer: Tiberian SunvsHeroes of the Storm
Command & Conquer: Tiberian Sun leans Optimization (Grand Arena); Heroes of the Storm leans Reads (Mind & Math).
Command & Conquer: Tiberian SunHeroes of the Storm
Axis by axis
Execution6 vs 5
Command & Conquer: Tiberian Sun leans harder on execution: Stealth unit deployment and artillery positioning need precise timing
Reads6 vs 7
Heroes of the Storm leans harder on reads: Team-fight cooldown trading is prediction
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

