head to head
Command & Conquer: Tiberian SunvsThe Lord of the Rings: The Battle for Middle-earth
Command & Conquer: Tiberian Sun leans Optimization (Grand Arena); The Lord of the Rings: The Battle for Middle-earth leans Optimization (Mind & Math).
Command & Conquer: Tiberian SunThe Lord of the Rings: The Battle for Middle-earth
Axis by axis
Execution6 vs 5
Command & Conquer: Tiberian Sun leans harder on execution: Stealth unit deployment and artillery positioning need precise timing
Reads6 vs 6
Even - both lean on reads about the same.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

