head to head
Neither is harder. They score identically on all four axes, so the difference between them is in kind, not degree.

Optimization · Pure Optimization
Real-time tactics where every mission is a clockwork stealth puzzle to be solved.

Optimization · Pure Optimization
A western stealth-tactics game solved by planning perfect takedown chains.
Commandos 3: Destination Berlin leans Optimization (Pure Optimization); Desperados: Wanted Dead or Alive leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Commandos 3: Destination Berlin
Tight click timing chaining distractions and kills
Desperados: Wanted Dead or Alive
Quick-action setups demand precise simultaneous timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Commandos 3: Destination Berlin
Guards follow fixed patrol scripts, never adapt
Desperados: Wanted Dead or Alive
Enemy view cones and patrols are fully scripted
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Commandos 3: Destination Berlin
Unknown patrols only until scouted, then fully mapped
Desperados: Wanted Dead or Alive
Layouts hidden only on first pass, then known
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Commandos 3: Destination Berlin
Each mission reduces to a solvable sequence puzzle
Desperados: Wanted Dead or Alive
Optimal takedown sequencing solves each western vignette
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.