head to head
Desperados: Wanted Dead or Alive asks more than The Elder Scrolls V: Skyrim, and the gap is optimization.

Optimization · Pure Optimization
A western stealth-tactics game solved by planning perfect takedown chains.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Desperados: Wanted Dead or Alive leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Desperados: Wanted Dead or Alive leans a little harder on execution, though the gap is small.
Desperados: Wanted Dead or Alive
Quick-action setups demand precise simultaneous timing
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Desperados: Wanted Dead or Alive
Enemy view cones and patrols are fully scripted
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Desperados: Wanted Dead or Alive
Layouts hidden only on first pass, then known
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Desperados: Wanted Dead or Alive leans clearly harder on optimization.
Desperados: Wanted Dead or Alive
Optimal takedown sequencing solves each western vignette
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.