head to head
Company of HeroesvsStarCraft II: Wings of Liberty
Company of Heroes leans Execution (Grand Arena); StarCraft II: Wings of Liberty leans Execution (Grand Arena).
Company of HeroesStarCraft II: Wings of Liberty
Axis by axis
Execution7 vs 9
StarCraft II: Wings of Liberty leans harder on execution: APM, macro, micro-control under pressure
Reads7 vs 8
StarCraft II: Wings of Liberty leans harder on reads: 1v1 ladder vs adaptive humans modeling you
Variance4 vs 2
Company of Heroes leans harder on variance: Reinforcement point capture variance and munitions drops add uncertainty
Optimization7 vs 8
StarCraft II: Wings of Liberty leans harder on optimization: build orders, economy curves heavily solved
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

