head to head

StarCraft II: Wings of Liberty cover artvsWarcraft III: Reign of Chaos cover art

StarCraft II: Wings of LibertyvsWarcraft III: Reign of Chaos

StarCraft II: Wings of Liberty leans Execution (Grand Arena); Warcraft III: Reign of Chaos leans Optimization (Grand Arena).

EXECUTION9 /10READS8 /10VARIANCE2 /10OPTIMIZATION8 /10
StarCraft II: Wings of LibertyWarcraft III: Reign of Chaos

Axis by axis

Execution9 vs 7

StarCraft II: Wings of Liberty leans harder on execution: APM, macro, micro-control under pressure

Reads8 vs 7

StarCraft II: Wings of Liberty leans harder on reads: 1v1 ladder vs adaptive humans modeling you

Variance2 vs 3

Warcraft III: Reign of Chaos leans harder on variance: Creep routes and item drops add randomness

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

StarCraft II: Wings of Liberty

full breakdown

Warcraft III: Reign of Chaos