head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Pure Optimization
Survival sandbox with brutal PvP base raiding.

Optimization · Pure Optimization
Ground-based Homeworld prequel about terrain-driven desert fleet warfare.
Conan Exiles leans Optimization (Pure Optimization); Homeworld: Deserts of Kharak leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Melee and bow combat inputs
Homeworld: Deserts of Kharak
Dune-line positioning micro under fire
Homeworld: Deserts of Kharak leans a little harder on reads, though the gap is small.
Conan Exiles
PvP raids reward reading defenders
Homeworld: Deserts of Kharak
Human opponents in ranked skirmish
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Loot and purge events
Homeworld: Deserts of Kharak
Sensor range hides enemy movements
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Conan Exiles
Base layout, thrall farming, gear progression
Homeworld: Deserts of Kharak
Terrain elevation and carrier economy are the core test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.