head to head
Homeworld: Deserts of Kharak asks more than The Elder Scrolls V: Skyrim, and the gap is reads.

Optimization · Pure Optimization
Ground-based Homeworld prequel about terrain-driven desert fleet warfare.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Homeworld: Deserts of Kharak leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Homeworld: Deserts of Kharak leans a little harder on execution, though the gap is small.
Homeworld: Deserts of Kharak
Dune-line positioning micro under fire
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Homeworld: Deserts of Kharak leans clearly harder on reads.
Homeworld: Deserts of Kharak
Human opponents in ranked skirmish
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Homeworld: Deserts of Kharak
Sensor range hides enemy movements
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Homeworld: Deserts of Kharak leans a little harder on optimization, though the gap is small.
Homeworld: Deserts of Kharak
Terrain elevation and carrier economy are the core test
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.