head to head
Homeworld: Deserts of Kharak asks more than Fallout: New Vegas, and the gap is reads.

Optimization · Pure Optimization
A faction-driven RPG-shooter where build and route planning shape every ending.

Optimization · Pure Optimization
Ground-based Homeworld prequel about terrain-driven desert fleet warfare.
Fallout: New Vegas leans Optimization (Pure Optimization); Homeworld: Deserts of Kharak leans Optimization (Pure Optimization).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Shooter inputs with VATS assist
Homeworld: Deserts of Kharak
Dune-line positioning micro under fire
Homeworld: Deserts of Kharak leans clearly harder on reads.
Fallout: New Vegas
Scripted factions and enemies
Homeworld: Deserts of Kharak
Human opponents in ranked skirmish
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Some loot and crit RNG
Homeworld: Deserts of Kharak
Sensor range hides enemy movements
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Fallout: New Vegas
Faction routing, perks, builds heavily rewarded
Homeworld: Deserts of Kharak
Terrain elevation and carrier economy are the core test
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.