head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
First-person horror thriller built on brutal improvised-weapon melee.

Optimization · Practiced Mastery
Action RPG prequel to FFVII whose combat spins a slot machine for buffs.
Condemned: Criminal Origins leans Execution (Practiced Mastery); Crisis Core: Final Fantasy VII leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned: Criminal Origins
Visceral melee blocking and counter timing
Crisis Core: Final Fantasy VII
real-time dodging and attack timing
Condemned: Criminal Origins leans a little harder on reads, though the gap is small.
Condemned: Criminal Origins
Enemies ambush but follow simple scripts
Crisis Core: Final Fantasy VII
no adaptive opponent
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Condemned: Criminal Origins
Unpredictable ambushes on a first playthrough
Crisis Core: Final Fantasy VII
DMW slot reels randomize limit breaks and levels
Crisis Core: Final Fantasy VII leans a little harder on optimization, though the gap is small.
Condemned: Criminal Origins
Weapon choice and level knowledge converge
Crisis Core: Final Fantasy VII
materia fusion is a deep solvable system
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.