head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Squad shooting that tests positioning orders and routing through scripted missions.

Optimization · Practiced Mastery
An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.
Conflict: Global Terror leans Execution (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Conflict: Global Terror leans a little harder on execution, though the gap is small.
Conflict: Global Terror
Third-person gunplay across four squad members needs steady aim
Tom Clancy's Ghost Recon Wildlands
Headshots, drone marking, and sync shots reward steady aim
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Conflict: Global Terror
Terrorist AI is scripted, never adapts
Tom Clancy's Ghost Recon Wildlands
Enemy AI is scripted patrol logic, not adaptive
Tom Clancy's Ghost Recon Wildlands leans a little harder on variance, though the gap is small.
Conflict: Global Terror
Enemy placements surprise only on first playthrough
Tom Clancy's Ghost Recon Wildlands
Patrol spawns and reinforcements add mild unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Conflict: Global Terror
Squad orders, positioning and mission routing reward planning
Tom Clancy's Ghost Recon Wildlands
Outpost approach planning and skill unlocks carry progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.