Tom Clancy's Ghost Recon Wildlands cover art

Tom Clancy's Ghost Recon Wildlands

An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.

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Here's the argument for where this game sits - disagree freely.
Match your experience?
EXECUTION5 /10READS1 /10VARIANCE3 /10OPTIMIZATION6 /10

the cheat-test profile

The four axes - the argument

Each axis is rated on its own - how far one cheat would trivialize the game here. They don't trade off; low on all four means the game is an experience, not a contest.

  1. Execution

    cheat: Aimbot - perfect inputs

    5/10

    Headshots, drone marking, and sync shots reward steady aim

  2. Reads

    cheat: Out-predict an adaptive opponent

    1/10

    Enemy AI is scripted patrol logic, not adaptive

  3. Variance

    cheat: See what's hidden / map the RNG

    3/10

    Patrol spawns and reinforcements add mild unpredictability

  4. Optimization

    cheat: A perfect solver / coach

    6/10

    Outpost approach planning and skill unlocks carry progression

How to read this

Each axis is named by the cheat that would break the game along it. Execution is the hands. Reads is out-thinking an adaptive opponent. Variance is hidden information & RNG. Optimization is the solvable systems layer. A game's region is the top one or two axes.

These four aren't one rating split four ways - they're independent 0-10 questions. A 9 on one axis takes nothing from the others, and a game low on all four isn't missing data: it's telling you there's no skill here to cheat.

The basis is how the majority actually plays this game - not a niche mode or a personal run. For a game with very different modes (a story campaign versus ranked multiplayer), that's the version most people mean.

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Game details

Released
2017
Developer
Ubisoft Paris
Franchise
Tom Clancy’s
Platforms
Stadia, PS4, PC, XONE
Modes
Single player, Multiplayer, Co-operative
IGDB critics
73/100
IGDB users
73/100
ShooterTacticalAdventureActionStealthOpen world