head to head
Metal Gear Solid V: The Phantom PainvsTom Clancy's Ghost Recon Wildlands
Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Metal Gear Solid V: The Phantom PainTom Clancy's Ghost Recon Wildlands
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads2 vs 1
Metal Gear Solid V: The Phantom Pain leans harder on reads: Guards adapt loadouts across missions, light modeling.
Variance3 vs 3
Even - both lean on variance about the same.
Optimization7 vs 6
Metal Gear Solid V: The Phantom Pain leans harder on optimization: Mother Base, loadouts, fulton economy deeply solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

