head to head
Conker: Live & Reloaded asks more than Uncharted 2: Among Thieves, and the gap is reads.

Execution · Practiced Mastery
A scripted comedy platformer paired with class-based team shooting and map control.

Execution · Practiced Mastery
The acclaimed cinematic action sequel famous for its train and collapsing-building set pieces.
Conker: Live & Reloaded leans Execution (Practiced Mastery); Uncharted 2: Among Thieves leans Execution (Practiced Mastery).
Conker: Live & Reloaded leans a little harder on execution, though the gap is small.
Conker: Live & Reloaded
Class shooter multiplayer rewards aim; campaign platforming is moderate
Uncharted 2: Among Thieves
Set-piece gunplay and traversal under fire
Conker: Live & Reloaded leans clearly harder on reads.
Conker: Live & Reloaded
Team versus matches add modest opponent prediction
Uncharted 2: Among Thieves
Campaign AI is scripted; MP adds a trace
Conker: Live & Reloaded leans a little harder on variance, though the gap is small.
Conker: Live & Reloaded
Mostly deterministic with light spawn noise
Uncharted 2: Among Thieves
Authored spectacle, nothing hidden
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Conker: Live & Reloaded
Class roles and map control reward study
Uncharted 2: Among Thieves
Encounter knowledge trivializes replays
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.