head to head
Corsairs: Conquest at SeavsTransistor
Corsairs: Conquest at Sea leans Optimization (Pure Optimization); Transistor leans Optimization (Pure Optimization).
Corsairs: Conquest at SeaTransistor
Axis by axis
Execution3 vs 4
Transistor leans harder on execution: Real-time and planned hybrid combat.
Reads1 vs 1
Even - both lean on reads about the same.
Variance3 vs 2
Corsairs: Conquest at Sea leans harder on variance: Wind and unexplored waters add scripted-unknown noise
Optimization7 vs 7
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

