head to head
CounterSpyvsMetal Gear Solid V: The Phantom Pain
CounterSpy leans Optimization (Practiced Mastery); Metal Gear Solid V: The Phantom Pain leans Optimization (Practiced Mastery).
CounterSpyMetal Gear Solid V: The Phantom Pain
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads0 vs 2
Metal Gear Solid V: The Phantom Pain leans harder on reads: Guards adapt loadouts across missions, light modeling.
Variance4 vs 3
CounterSpy leans harder on variance: Procedurally assembled levels stay unknown until entered
Optimization6 vs 7
Metal Gear Solid V: The Phantom Pain leans harder on optimization: Mother Base, loadouts, fulton economy deeply solvable.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

