head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Optimization · Practiced Mastery
A stylish side-scrolling stealth game where a rogue agent sabotages both Cold War superpowers.

Optimization · Practiced Mastery
An open-world co-op shooter about scouting cartel bases and picking the cleanest approach.
CounterSpy leans Optimization (Practiced Mastery); Tom Clancy's Ghost Recon Wildlands leans Optimization (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
CounterSpy
Cover shooting and quick takedowns need decent reflexes
Tom Clancy's Ghost Recon Wildlands
Headshots, drone marking, and sync shots reward steady aim
Tom Clancy's Ghost Recon Wildlands leans a little harder on reads, though the gap is small.
CounterSpy
Guard AI is simple and predictable
Tom Clancy's Ghost Recon Wildlands
Enemy AI is scripted patrol logic, not adaptive
CounterSpy leans a little harder on variance, though the gap is small.
CounterSpy
Procedurally assembled levels stay unknown until entered
Tom Clancy's Ghost Recon Wildlands
Patrol spawns and reinforcements add mild unpredictability
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
CounterSpy
Managing DEFCON risk and weapon plans is systematic
Tom Clancy's Ghost Recon Wildlands
Outpost approach planning and skill unlocks carry progression
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.