head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Optimization · Practiced Mastery
Open-world superagent sandbox about leveling skills and hunting 500 agility orbs.

Optimization · Practiced Mastery
Open-world Wizarding World RPG about exploring Hogwarts and chaining spell combos.
Crackdown leans Optimization (Practiced Mastery); Hogwarts Legacy leans Optimization (Practiced Mastery).
Crackdown leans a little harder on execution, though the gap is small.
Crackdown
Aim, driving, and rooftop leaping
Hogwarts Legacy
Spell combos and dodges at forgiving difficulty
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crackdown
Gangs are static spawn sets
Hogwarts Legacy
Enemies use fixed shield-and-attack scripts
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Crackdown
Fixed world with placed collectibles
Hogwarts Legacy
Little randomness beyond loot rolls
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crackdown
Skill-orb routing and boss order planning
Hogwarts Legacy
Talents, gear traits, and combo routing dominate
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.