head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Precision 3D platformer of narrow corridors, crates, and unforgiving jumps.

Execution · Pure Mechanics
A bullet-hell shmup testing precise dodging through dense scripted patterns.
Crash Bandicoot leans Execution (Pure Mechanics); eXceed 3rd: Jade Penetrate Black Package leans Execution (Pure Mechanics).
eXceed 3rd: Jade Penetrate Black Package leans a little harder on execution, though the gap is small.
Crash Bandicoot
Tight jumps on narrow paths punish slop
eXceed 3rd: Jade Penetrate Black Package
Weaving through dense bullet patterns is the core test
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bandicoot
Hazards are fixed patterns
eXceed 3rd: Jade Penetrate Black Package
Bosses fire scripted patterns, no adaptation
eXceed 3rd: Jade Penetrate Black Package leans a little harder on variance, though the gap is small.
Crash Bandicoot
Everything scripted and placed
eXceed 3rd: Jade Penetrate Black Package
Patterns are fixed; randomness is minimal
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bandicoot
Box routes and gem requirements are learnable
eXceed 3rd: Jade Penetrate Black Package
Memorizing patterns and scoring routes deepens play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.