head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Precision 3D platformer of narrow corridors, crates, and unforgiving jumps.

Execution · Pure Mechanics
A bullet-grazing shmup testing precise dodging and scoring routes.
Crash Bandicoot leans Execution (Pure Mechanics); Psyvariar 3 leans Execution (Pure Mechanics).
Psyvariar 3 leans a little harder on execution, though the gap is small.
Crash Bandicoot
Tight jumps on narrow paths punish slop
Psyvariar 3
Grazing bullets at the edge of death is pure twitch
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bandicoot
Hazards are fixed patterns
Psyvariar 3
Scripted bullet patterns, no adaptive opponent
Psyvariar 3 leans a little harder on variance, though the gap is small.
Crash Bandicoot
Everything scripted and placed
Psyvariar 3
Fixed patterns, memorizable once learned
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bandicoot
Box routes and gem requirements are learnable
Psyvariar 3
Buzz-system scoring routes reward optimized play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.