head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Pure Mechanics
Precision 3D platformer of narrow corridors, crates, and unforgiving jumps.

Execution · Practiced Mastery
Dogfighting execution layered over a real-time strategic defense of Corneria.
Crash Bandicoot leans Execution (Pure Mechanics); Star Fox 2 leans Execution (Practiced Mastery).
Crash Bandicoot leans a little harder on execution, though the gap is small.
Crash Bandicoot
Tight jumps on narrow paths punish slop
Star Fox 2
Dogfighting and all-range dodging carry every engagement
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bandicoot
Hazards are fixed patterns
Star Fox 2
Star Wolf rivals are scripted aces, not adaptive minds
Star Fox 2 leans a little harder on variance, though the gap is small.
Crash Bandicoot
Everything scripted and placed
Star Fox 2
The dynamic invasion map shuffles threats per run
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crash Bandicoot
Box routes and gem requirements are learnable
Star Fox 2
Managing Corneria's defense and intercept priorities is strategic
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.