head to head
Crypt of the NecroDancervsScourgeBringer
Crypt of the NecroDancer leans Execution (Pure Mechanics); ScourgeBringer leans Execution (Pure Mechanics).
Crypt of the NecroDancerScourgeBringer
Axis by axis
Execution9 vs 9
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 4
Even - both lean on variance about the same.
Optimization6 vs 5
Crypt of the NecroDancer leans harder on optimization: Enemy patterns and routing are solvable once learned.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

