head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Practiced Mastery
Sandbox FPS where a nanosuit lets you choose speed, strength, or stealth per fight.

Execution · Practiced Mastery
A gritty African shooter where systemic chaos roughens every firefight.
Crysis leans Execution (Practiced Mastery); Far Cry 2 leans Execution (Practiced Mastery).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Crysis
gunplay and suit-mode switching mid-fight
Far Cry 2
Gunplay with degrading, jamming weapons
Crysis leans a little harder on reads, though the gap is small.
Crysis
AI soldiers are scripted searchers
Far Cry 2
Mercenary AI is mappable
Far Cry 2 leans a little harder on variance, though the gap is small.
Crysis
open encounters play out unpredictably at first
Far Cry 2
Malaria, jams, and fire spread inject chaos
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Crysis
suit energy management and approach planning
Far Cry 2
Loadout and route planning across hostile terrain
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.