head to head
Curse of the Dead Gods asks more than Grand Theft Auto: San Andreas, and the gap is execution.

Execution · Practiced Mastery
Stylish action roguelike where light, darkness, and accumulating curses define runs.

Optimization · Practiced Mastery
A sprawling open-world crime epic with RPG-style character stats across a whole state.
Curse of the Dead Gods leans Execution (Practiced Mastery); Grand Theft Auto: San Andreas leans Optimization (Practiced Mastery).
Curse of the Dead Gods leans clearly harder on execution.
Curse of the Dead Gods
Parry timing and stamina control carry combat survival.
Grand Theft Auto: San Andreas
Flying school and drive-bys need decent hands
Curse of the Dead Gods leans a little harder on reads, though the gap is small.
Curse of the Dead Gods
Enemy attacks are telegraphed scripts.
Grand Theft Auto: San Andreas
Gang AI is scripted, never adaptive
Curse of the Dead Gods leans clearly harder on variance.
Curse of the Dead Gods
Curse rolls and room drops swing run identity.
Grand Theft Auto: San Andreas
Territory wars and traffic add light randomness
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Curse of the Dead Gods
Build paths and curse stacking reward planning.
Grand Theft Auto: San Andreas
Stats, gym, weapon skill, and routes reward systematic play
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.