head to head
Curse of the Dead Gods asks more than Grand Theft Auto V, and the gap is execution.

Execution · Practiced Mastery
Stylish action roguelike where light, darkness, and accumulating curses define runs.

Execution · Practiced Mastery
Sandbox crime playground spanning shooting, driving, and a persistent online economy.
Curse of the Dead Gods leans Execution (Practiced Mastery); Grand Theft Auto V leans Execution (Practiced Mastery).
Curse of the Dead Gods leans clearly harder on execution.
Curse of the Dead Gods
Parry timing and stamina control carry combat survival.
Grand Theft Auto V
Driving and shooting demand decent inputs.
Grand Theft Auto V leans a little harder on reads, though the gap is small.
Curse of the Dead Gods
Enemy attacks are telegraphed scripts.
Grand Theft Auto V
Online PvP exists but mostly gear/positioning, not modeling.
Curse of the Dead Gods leans clearly harder on variance.
Curse of the Dead Gods
Curse rolls and room drops swing run identity.
Grand Theft Auto V
Some mission and lobby randomness.
Curse of the Dead Gods leans clearly harder on optimization.
Curse of the Dead Gods
Build paths and curse stacking reward planning.
Grand Theft Auto V
Heists, money loops, builds learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.