head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Anime-styled mech action game built around looting and outfitting your Arsenal.

Execution · Practiced Mastery
An open-world soulslike about pattern-learning bosses while engineering a strong build.
Daemon X Machina leans Execution (Practiced Mastery); Elden Ring leans Execution (Practiced Mastery).
Elden Ring leans a little harder on execution, though the gap is small.
Daemon X Machina
Aerial mech combat rewards aim and boost management
Elden Ring
Dodge timing and weapon spacing carry every fight.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Daemon X Machina
Scripted AI Arsenals; light PvP mode
Elden Ring
Bosses use scripted movesets with delayed timings, not adaptation.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Daemon X Machina
Loot drops add mild randomness
Elden Ring
Open-world drops and rune farms add mild randomness.
Elden Ring leans a little harder on optimization, though the gap is small.
Daemon X Machina
Arsenal outfitting and body modification drive power
Elden Ring
Build crafting, routes, and boss patterns are deeply learnable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.