head to head
Danganronpa: Trigger Happy HavocvsDeponia Doomsday
Danganronpa: Trigger Happy Havoc leans Optimization (Pure Optimization); Deponia Doomsday leans Optimization (Pure Optimization).
Danganronpa: Trigger Happy HavocDeponia Doomsday
Axis by axis
Execution1 vs 1
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 3
Deponia Doomsday leans harder on variance: Absurd puzzle solutions are hidden information until discovered
Optimization6 vs 7
Deponia Doomsday leans harder on optimization: Chaining inventory logic through puzzle dependencies is the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

