head to head

Dark Nights with Poe and Munro cover artvsEmily is Away cover art

Dark Nights with Poe and MunrovsEmily is Away

Dark Nights with Poe and Munro leans Variance (Light / Casual); Emily is Away leans Variance (Light / Casual).

EXECUTION0 /10READS0 /10VARIANCE3 /10OPTIMIZATION3 /10
Dark Nights with Poe and MunroEmily is Away

Axis by axis

Execution0 vs 0

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance3 vs 2

Dark Nights with Poe and Munro leans harder on variance: Outcomes of choices are hidden until a branch is explored

Optimization3 vs 2

Dark Nights with Poe and Munro leans harder on optimization: Mapping the branch tree is the only system to solve

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Dark Nights with Poe and Munro

full breakdown

Emily is Away