head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Execution · Practiced Mastery
Precision glaive throws against scripted enemies in a cover shooter frame.

Execution · Practiced Mastery
The first cinematic treasure-hunting adventure of cover shootouts and cliffside climbing.
Dark Sector leans Execution (Practiced Mastery); Uncharted: Drake's Fortune leans Execution (Practiced Mastery).
Dark Sector leans a little harder on execution, though the gap is small.
Dark Sector
Glaive throws with manual curve control reward precise aim
Uncharted: Drake's Fortune
Cover gunfights and climbing timing
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dark Sector
Infected enemies follow fixed behaviour scripts
Uncharted: Drake's Fortune
Mercenary AI is scripted waves
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dark Sector
Encounters replay identically once learned
Uncharted: Drake's Fortune
Fully authored set pieces
Dark Sector leans a little harder on optimization, though the gap is small.
Dark Sector
Power usage and upgrade choices reward planning
Uncharted: Drake's Fortune
Encounter layouts and weapon choices are learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.