head to head

Darkest Dungeon cover artvsIratus: Lord of the Dead cover art

Darkest DungeonvsIratus: Lord of the Dead

Darkest Dungeon leans Optimization (Systems & Chaos); Iratus: Lord of the Dead leans Optimization (Systems & Chaos).

EXECUTION0 /10READS0 /10VARIANCE7 /10OPTIMIZATION8 /10
Darkest DungeonIratus: Lord of the Dead

Axis by axis

Execution0 vs 1

Iratus: Lord of the Dead leans harder on execution: Turn-based menus - no twitch demands at all

Reads0 vs 0

Even - both lean on reads about the same.

Variance7 vs 6

Darkest Dungeon leans harder on variance: crits, stress events, and dungeon rolls punish plans

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Darkest Dungeon

full breakdown

Iratus: Lord of the Dead