head to head

Darkwood cover artvsUnderMine cover art

DarkwoodvsUnderMine

Darkwood leans Variance (Systems & Chaos); UnderMine leans Optimization (Systems & Chaos).

EXECUTION4 /10READS0 /10VARIANCE6 /10OPTIMIZATION6 /10
DarkwoodUnderMine

Axis by axis

Execution4 vs 5

UnderMine leans harder on execution: Pickaxe-throw combat and dodging in real time

Reads0 vs 0

Even - both lean on reads about the same.

Variance6 vs 6

Even - both lean on variance about the same.

Optimization6 vs 7

UnderMine leans harder on optimization: Relic synergies and permanent meta upgrades compound

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Darkwood

full breakdown

UnderMine