head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Reads · Competitive PvP
Asymmetric horror PvP where four survivors out-think one human killer.

Reads · Competitive PvP
Modern Worms with crafting and vehicles, keeping the classic turn-based destructible-terrain warfare.
Dead by Daylight leans Reads (Competitive PvP); Worms W.M.D leans Reads (Competitive PvP).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Dead by Daylight
chase loops, skill checks, and 360 dodges
Worms W.M.D
Shot arcs, rope swings and vehicle control demand precision
Dead by Daylight leans a little harder on reads, though the gap is small.
Dead by Daylight
killer-survivor mind games never stop adapting
Worms W.M.D
Multiplayer turns hinge on out-guessing rival worm placement
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Dead by Daylight
map, perk, and pallet RNG shapes each trial
Worms W.M.D
Wind, crates and random terrain reshape options
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dead by Daylight
perk builds and loop routes are studied
Worms W.M.D
Crafting and weapon budgeting reward planned turns
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.