head to head
Dead RisingvsYakuza 0
Dead Rising leans Optimization (Pure Optimization); Yakuza 0 leans Optimization (Practiced Mastery).
Dead RisingYakuza 0
Axis by axis
Execution4 vs 4
Even - both lean on execution about the same.
Reads0 vs 1
Yakuza 0 leans harder on reads: Scripted enemies
Variance3 vs 2
Dead Rising leans harder on variance: Survivor AI pathing and zombie crowds add run noise
Optimization8 vs 6
Dead Rising leans harder on optimization: 72-hour clock makes routing, scheduling, and PP farming the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

