head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is reads, and it is a single point.

Execution · Pure Mechanics
Combo-driven brawling through scripted encounters with light upgrade choices.

Execution · Pure Mechanics
Landmark FPS built on physics puzzles and tight gunplay.
Deadpool leans Execution (Pure Mechanics); Half-Life 2 leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Deadpool
Combo juggling and dodge timing carry the combat
Half-Life 2
Gravity gun and shooting demand precision.
Half-Life 2 leans a little harder on reads, though the gap is small.
Deadpool
Enemy waves attack from fixed scripts
Half-Life 2
Combine AI scripted, non-adaptive.
Same score on variance - which means the number cannot separate them. The difference is in what each one asks of you.
Deadpool
Encounters are deterministic once seen
Half-Life 2
Almost no randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Deadpool
Upgrade picks and combo routes are shallow but present
Half-Life 2
Linear progression with no builds.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.