head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is execution, and it is a single point.

Variance · Light / Casual
A melancholic island stroll where the only mechanic is listening to the story unfold.

Variance · Light / Casual
Deliberately broken physics sandbox about a goat causing mayhem.
Dear Esther leans Variance (Light / Casual); Goat Simulator leans Variance (Light / Casual).
Goat Simulator leans a little harder on execution, though the gap is small.
Dear Esther
Walking is the only verb; no skill ceiling.
Goat Simulator
Janky physics resist precision on purpose
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Dear Esther
No opponent of any kind.
Goat Simulator
No opposition; pure sandbox
Goat Simulator leans a little harder on variance, though the gap is small.
Dear Esther
Narration fragments are semi-randomised between playthroughs.
Goat Simulator
Ragdoll chaos is unpredictable but stakes-free
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Dear Esther
Nothing to solve; the island is the story.
Goat Simulator
Score combos exist but barely matter
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.