head to head
Death's DoorvsGod of War: Ascension
Death's Door leans Execution (Practiced Mastery); God of War: Ascension leans Execution (Practiced Mastery).
Death's DoorGod of War: Ascension
Axis by axis
Execution6 vs 6
Even - both lean on execution about the same.
Reads2 vs 2
Even - both lean on reads about the same.
Variance1 vs 1
Even - both lean on variance about the same.
Optimization5 vs 6
God of War: Ascension leans harder on optimization: Elemental loadouts and MP builds are mappable
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

