head to head
Death Stranding: Director's CutvsThe Elder Scrolls V: Skyrim
Death Stranding: Director's Cut leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
Death Stranding: Director's CutThe Elder Scrolls V: Skyrim
Axis by axis
Execution4 vs 3
Death Stranding: Director's Cut leans harder on execution: Balance management over terrain takes constant light input
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 7
Death Stranding: Director's Cut leans harder on optimization: Route planning, load balancing and infrastructure ARE the game
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

