head to head
DeathloopvsDishonored
Deathloop leans Optimization (Pure Optimization); Dishonored leans Optimization (Practiced Mastery).
DeathloopDishonored
Axis by axis
Execution5 vs 5
Even - both lean on execution about the same.
Reads1 vs 1
Even - both lean on reads about the same.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization8 vs 7
Deathloop leans harder on optimization: Time-loop puzzle - chaining kills is solvable routing.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

