head to head
DeathtrapvsTerraria
Deathtrap leans Optimization (Pure Optimization); Terraria leans Optimization (Pure Optimization).
DeathtrapTerraria
Axis by axis
Execution3 vs 4
Terraria leans harder on execution: Boss fights require dodging and aim under pressure.
Reads0 vs 0
Even - both lean on reads about the same.
Variance4 vs 3
Deathtrap leans harder on variance: Wave composition and loot rolls add unpredictability.
Optimization8 vs 8
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

