head to head

Deathtrap cover artvsTorchlight II cover art

DeathtrapvsTorchlight II

Deathtrap leans Optimization (Pure Optimization); Torchlight II leans Optimization (Pure Optimization).

EXECUTION3 /10READS0 /10VARIANCE4 /10OPTIMIZATION8 /10
DeathtrapTorchlight II

Axis by axis

Execution3 vs 3

Even - both lean on execution about the same.

Reads0 vs 0

Even - both lean on reads about the same.

Variance4 vs 5

Torchlight II leans harder on variance: Loot rolls and random maps drive the chase

Optimization8 vs 8

Even - both lean on optimization about the same.

Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

full breakdown

Deathtrap

full breakdown

Torchlight II