head to head
Neither is meaningfully harder - they pose close to the same test. The widest gap is variance, and it is a single point.

Execution · Pure Mechanics
A melancholy mobile rhythm game built around piano pieces and a wordless fairy tale.

Execution · Pure Mechanics
The 70s-cinema getaway driving game with famously demanding physics.
Deemo leans Execution (Pure Mechanics); Driver leans Execution (Pure Mechanics).
Same score on execution - which means the number cannot separate them. The difference is in what each one asks of you.
Deemo
Piano-style falling notes need clean two-thumb accuracy
Driver
Handbrake control and pursuit driving by feel
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deemo
Charts are fixed
Driver
Police AI is mappable
Driver leans a little harder on variance, though the gap is small.
Deemo
No randomness
Driver
Traffic adds mild unpredictability
Driver leans a little harder on optimization, though the gap is small.
Deemo
Memorizing dense piano passages
Driver
City routes and mission tactics learnable
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.