head to head
Deep Rock Galactic: SurvivorvsOnce Human
Deep Rock Galactic: Survivor leans Optimization (Systems & Chaos); Once Human leans Optimization (Practiced Mastery).
Deep Rock Galactic: SurvivorOnce Human
Axis by axis
Execution3 vs 5
Once Human leans harder on execution: Third-person shooting and dodge rolls require real aim and timing
Reads0 vs 0
Even - both lean on reads about the same.
Variance6 vs 5
Deep Rock Galactic: Survivor leans harder on variance: Weapon and upgrade pool randomness shapes available build paths per run
Optimization8 vs 7
Deep Rock Galactic: Survivor leans harder on optimization: Upgrade synergy selection and weapon combination planning is the main skill axis
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

