head to head
Def Jam: Fight for NYvsHalo: Reach
Def Jam: Fight for NY leans Execution (Competitive PvP); Halo: Reach leans Execution (Practiced Mastery).
Def Jam: Fight for NYHalo: Reach
Axis by axis
Execution6 vs 7
Halo: Reach leans harder on execution: DMR precision and armour-ability timing
Reads5 vs 4
Def Jam: Fight for NY leans harder on reads: Versus humans, baiting grabs and counters matters; AI is mappable.
Variance2 vs 2
Even - both lean on variance about the same.
Optimization5 vs 5
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

