head to head
Deliver Us the MoonvsLa pesadilla de Illojuan
Deliver Us the Moon leans Optimization (Systems & Chaos); La pesadilla de Illojuan leans Variance (Systems & Chaos).
Deliver Us the MoonLa pesadilla de Illojuan
Axis by axis
Execution2 vs 2
Even - both lean on execution about the same.
Reads0 vs 0
Even - both lean on reads about the same.
Variance3 vs 4
La pesadilla de Illojuan leans harder on variance: First-playthrough surprises are the main currency
Optimization5 vs 4
Deliver Us the Moon leans harder on optimization: Environmental puzzles have single discoverable solutions
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

