head to head
DescentvsGod of War
Descent leans Execution (Practiced Mastery); God of War leans Execution (Practiced Mastery).
DescentGod of War
Axis by axis
Execution8 vs 7
Descent leans harder on execution: Full 6DOF control and aim under disorientation is the test
Reads0 vs 0
Even - both lean on reads about the same.
Variance2 vs 1
Descent leans harder on variance: Mine layouts fixed; ambushes surprise only once
Optimization6 vs 6
Even - both lean on optimization about the same.
Two games can score the same on an axis and still test it in very different ways - read each rationale, not just the number.

