head to head
The Elder Scrolls V: Skyrim asks more than Deus Ex GO, and the gap is execution.

Optimization · Pure Optimization
Turn-based infiltration puzzles with fully solvable deterministic solutions.

Optimization · Pure Optimization
An open-world RPG mostly about discovering and stacking exploitable progression systems.
Deus Ex GO leans Optimization (Pure Optimization); The Elder Scrolls V: Skyrim leans Optimization (Pure Optimization).
The Elder Scrolls V: Skyrim leans clearly harder on execution.
Deus Ex GO
Turn-based taps, no dexterity at all
The Elder Scrolls V: Skyrim
Combat is forgiving; aim and timing rarely punish you.
Same score on reads - which means the number cannot separate them. The difference is in what each one asks of you.
Deus Ex GO
Guards move by fixed deterministic rules
The Elder Scrolls V: Skyrim
Enemy AI is scripted and exploitable; not adaptive.
The Elder Scrolls V: Skyrim leans a little harder on variance, though the gap is small.
Deus Ex GO
Puzzle states are fully visible from the start
The Elder Scrolls V: Skyrim
Loot tables and leveled lists inject mild randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Deus Ex GO
Each board is a literally solvable movement puzzle
The Elder Scrolls V: Skyrim
Skill stacking, enchant loops, and exploits are deeply solvable.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.