head to head
Deus Ex asks more than Portal 2, and the gap is variance.

Optimization · Pure Optimization
A systemic immersive sim where augmentation choices and route planning determine how every obstacle falls.

Optimization · Pure Optimization
A first-person puzzle game where seeing the solution is the whole skill.
Deus Ex leans Optimization (Pure Optimization); Portal 2 leans Optimization (Pure Optimization).
Deus Ex leans a little harder on execution, though the gap is small.
Deus Ex
Aiming and movement matter but never define victory
Portal 2
Portal placement requires some precision but timing is lenient.
Deus Ex leans a little harder on reads, though the gap is small.
Deus Ex
NPCs follow scripted patrol routes, not adaptive modelling
Portal 2
No opponent; puzzles are static.
Deus Ex leans clearly harder on variance.
Deus Ex
Enemy placements and item locations are fixed but initially hidden
Portal 2
Puzzles are deterministic with no randomness.
Same score on optimization - which means the number cannot separate them. The difference is in what each one asks of you.
Deus Ex
Augmentation builds, routes, and tool choices are the core system
Portal 2
Solving the puzzle's logic IS the entire game.
A matching score does not mean a matching test. Two games can both sit at 10 on execution and demand completely different things of you - which is why the reasoning above matters more than the number beside it.